Lesson Notes
Lesson 1
  1. Introduction
  2. Access the Server
  3. Drawing & Painting
Lesson 2
  1. Basic Animation
  2. The Timeline
Timeline Review
  1. Timeline Review
Lesson 3
  1. Symbols & Library
  2. Shape Tweening
Lesson 4
  1. Animation Review
  2. Break Apart
  3. Distribute to Layers
Lesson 5
  1. Motion Path
  2. Buttons
  3. Intro to Actions
Lesson 6
  1. Setting Up Projects
  2. Project Checklist
  3. Action Scripting Buttons
Lesson 7
Lesson 8
Lesson 9
  1. Animated Buttons
Lesson 10: Walk Cycle
  1. Character Design
  2. Terms Explained
  3. Project Overview
  4. Setting Up
  5. Frame 9 & Animated Guides
  6. Animating The "Bounce"
  7. Legs & Feet
  8. Arms & Finalizing
Lesson 11: Preloader
  1. Simple Preloader
  2. Advanced Preloader
Lesson 12
Lesson 13
Lesson 14
Lesson 15
Lesson 16
Lesson 17
Lesson 18
Lesson 1: Pt. 2
| Pt. 1 | Pt. 2 | Pt. 3 |

Drawing in Flash
Flash: Interactive Web Animation
by Ken Kimura

The following is an outline of what is covered in this Lesson.

Drawing with Flash

The concept of lines and fills
  • how to select lines and fills
  • how to modify lines and fills
  • hovering with the cursor
Shapes tool and brush tool
Slicing intersecting
Drawing lines
  • Line smoothing modes
Paint brush
  • various fill modes
Editing Fills
Editing Lines
Grouping objects
Double clicking on a grouped object.
Cut and Paste
Zoom in Zoom out
Exercise Assignment
  1. Create a new file
  2. Name it “exercise_1.fla”
  3. Save it in your own folder
  4. Using the various techniques that you’ve learned. Draw a car by starting with basic elements and grouping the elements to build a drawing of a car.
  5. Experiment by drawing various other objects like trees, buildings, etc.

Lesson 1: Pt. 2
| Pt. 1 | Pt. 2 | Pt. 3 |