Lesson Notes
Lesson 1
  1. Introduction
  2. Access the Server
  3. Drawing & Painting
Lesson 2
  1. Basic Animation
  2. The Timeline
Timeline Review
  1. Timeline Review
Lesson 3
  1. Symbols & Library
  2. Shape Tweening
Lesson 4
  1. Animation Review
  2. Break Apart
  3. Distribute to Layers
Lesson 5
  1. Motion Path
  2. Buttons
  3. Intro to Actions
Lesson 6
  1. Setting Up Projects
  2. Project Checklist
  3. Action Scripting Buttons
Lesson 7
Lesson 8
Lesson 9
  1. Animated Buttons
Lesson 10: Walk Cycle
  1. Character Design
  2. Terms Explained
  3. Project Overview
  4. Setting Up
  5. Frame 9 & Animated Guides
  6. Animating The "Bounce"
  7. Legs & Feet
  8. Arms & Finalizing
Lesson 11: Preloader
  1. Simple Preloader
  2. Advanced Preloader
Lesson 12
Lesson 13
Lesson 14
Lesson 15
Lesson 16
Lesson 17
Lesson 18
Lesson 2: Pt. 1
| Pt. 1 | Pt. 2 |
Basic Animation
Flash: Interactive Web Animation
by Ken Kimura

The following is an outline of what is covered in this Lesson.


  1. Working with the timeline
    • The playhead
  2. Managing Layers
    • One animation per layer
    • Creating new Layers
    • Naming layers
    • Rearranging layers
  3. Elements of the Timeline
    • Adding frames (F5)
    • Adding Keyframes (F6)
    • Deleting both frames and keyframes
    • Selecting multiple frames
Exercise Assignment
  1. Open the file that you created in the first lesson (“exercise_1.fla”)
  2. Make sure that your car is a grouped object on it’s own layer. Name this layer “car.”
  3. On a layer below the car layer draw a backgroung that includes a road for the car to drive across.
  4. Using 2 keyframes and a motion tween, animate the car driving from off the stage, across the stage, to off the stage again.
  5. If you have enough time, experiment with creating and animating other objects in your movie.

Lesson 2: Pt. 1
| Pt. 1 | Pt. 2 |