Distributing Objects to Layers Flash:
Interactive Web Animation Excerpted and modified from the Macromedia MX Flash Help File
Distributing Objects to Layers
You can quickly distribute selected objects in a frame to separate layers
to apply tweened animation to the objects. The objects can be on one or
more layers initially. Flash distributes each object to a new, separate
layer. Any objects that you don't select (including objects in other frames)
are preserved in their original positions.
You can apply the Distribute to Layers command to any type
of element on the Stage, including graphic objects, instances, bitmaps,
video clips, and broken-apart text blocks.
Applying the Distribute to Layers command to broken-apart
text makes it easy to create animated text. The characters in the text are
placed in separate text blocks during the Break Apart operation, and each
text block is placed on a separate layer during the Distribute to Layers
process. For information on breaking text apart, see Breaking text apart. To distribute objects to layers, you select the objects in one or
more layers and choose Distribute to Layers from the Modify menu or from
the context menu.
To distribute objects to layers:
1
Select the objects that you want to
distribute to layers. The objects can be in a single layer, or in
several layers, including noncontiguous layers.
2
Do one of the following:
Choose Modify > Timeline > Distribute to Layers.
Right-click (Windows) or Control-click
(Macintosh) one of the selected objects and choose Distribute to
Layers from the context menu.